Nintendo Wii
23 NOV 2006
Launch price
£180.00
Stuff says
Pure fun in a box. Get some friends round and swing your Wiimote until the early hours
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Stuff.tv hot buy
When Microsoft and Sony were looking into the future, they saw faster, slicker, bigger. When Nintendo peered in, they were giggling uncontrollably and fighting over who was up next. No hi-def graphics, no next-gen video formats and not really any sign of upping the performance of the console – the Wii is all about upping the workrate of us, the gamers. And to that end, crazy motion-sensitive controllers and Nintendo’s staple of quirky, innovative games are fizzing into the arena.
Hands, arms and legs-on
The most unusual thing about the Wii is its wireless controls. The Wiimote is the one you’ll use at all times – a sensor bar is placed under your telly and wired up to the Wii, giving the Wiimote the ability to aim at points on the screen. It also has gyros to sense how it’s being tilted or swung.
For some games, such as the Wii Sports boxing, you’ll need to attach the Nunchuk to the Wiimote and punch with one in each hand. For Zelda, you’ll use the joystick on the Nunchuk for moving around, and the Wiimote for swinging your sword and aiming weapons. A steering wheel is on the way.
In most of the launch titles, the controller is a raving success. In Zelda, firing bows and slingshots is immensely satisfying, while Super Monkey Ball: Banana Blitz throws up more creative uses such as guiding a monkey-in-a-ball round corners using tilting. Less impressive conversions like Need for Speed Carbon, though, serve as a warning that not all games are suitable for a Wii makeover.